Personal stuff. Done with Maya, Zbrush, Bodypaint 3D and PS. Rendered realtime with Marmoset Toolbag 2.0
Onur SAMLI's Art Blog
A place for creatures that are from the dark pits of my private Tartaros...
Sunday, July 27, 2014
Monday, February 24, 2014
Tuesday, November 5, 2013
Water Imp
One of the demons I've designed for an online game project that was cancelled.
IBL lit screen captures:
IBL + Point Lighs:
And a turntable video:
IBL lit screen captures:
IBL + Point Lighs:
And a turntable video:
Saturday, April 20, 2013
Long time no post.
It's been some time since I last posted something here. But I was not idling. Here are some quick sketches I've done :
Sunday, December 16, 2012
Swamp Hag Lowpoly
Realtime version of the Swamp Hag character I've posted a few weeks ago. Texture is hand painted and the model is 10706 tris in total. Screenshots from Marmoset Toolbag.
CharacterFORGE 3D :: ROUND 020
The model I've done for CGHub's Character Forge Round 20: The Art of Charlos Huante. I created the base mesh with ZSpheres and made a few tweaks in Maya; then exported it to sculpt in ZBrush.
Here is the final render:
Some ZBrush screen grabs:
And here is the referance I've used to make the model:
Here is the final render:
Some ZBrush screen grabs:
And here is the referance I've used to make the model:
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