Sunday, December 16, 2012

CharacterFORGE 3D :: ROUND 020

The model I've done for CGHub's Character Forge Round 20: The Art of Charlos Huante. I created the base mesh with ZSpheres and made a few tweaks in Maya; then exported it to sculpt in ZBrush.

Here is the final render:


Some ZBrush screen grabs:


And here is the referance I've used to make the model:


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